Have you ever wondered what it takes to create a SpriteKit game? Does collision detection seem like a daunting task? Do you want to know how to properly handle sound effects and background music? Game-making has never been easier on iOS since the introduction of SpriteKit. In part two of this three-part series, we will explore the basics of SpriteKit.

Hot To Build A SpriteKit Game In Swift 3 (Part 2)

If you missed out on the previous lesson, you can catch up by getting the code on GitHub. Remember that this tutorial requires Xcode 8 and Swift 3.

The post How To Build A SpriteKit Game In Swift 3 (Part 2) appeared first on Smashing Magazine.

from Marketing https://www.smashingmagazine.com/2016/12/how-to-build-a-spritekit-game-in-swift-3-part-2/

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